1. Beat 1
Model synopsis: The beat shows title cards for the 1952 animated short 'Shuteye Popeye', including production credits and copyright information. No characters or actions are depicted in the frames.
No renewal found Free in the US since 1 January 1981, on the registry's reading: registration LP2068 of 1952 by Paramount Pictures Corp was not renewed in the volumes searched. Record.
86 shots over 6:22, read from the Internet Archive copy popeye_shuteye_popeye (popeye_shuteye_popeye_512kb.mp4, 320×240, 29.97 fps). Shot boundaries by PySceneDetect's adaptive detector; each frame links to the Archive's player at that second. Registry dossier: Shuteye Popeye No renewal found. JSON
Measurements: colour film on its keyframes (85 of 86 shots judged colour), average shot 4.4s long, a frontal face detected in 3% of keyframes. Shots are detected automatically and each is represented by its midpoint frame.
Released 1952 (Internet Archive).
57 beats in 35 sequences, cut automatically at shot boundaries scored on picture change, pauses in speech, topic shifts, on-screen text and cutting rhythm (each beat says why it starts where it does). Each is annotated by a vision-language model from four sampled frames and the transcript lines in it, as observations with evidence; anything the frames and lines do not support is left null. Machine annotation (Qwen/Qwen3-VL-235B-A22B-Instruct), checked automatically: quotes must be verbatim, names must be spoken, "visible" events are sampled to a second model. 57 of 57 beats annotated, 50 passed the checks, 7 flagged.
Passages cut at shot boundaries and annotated by a machine from four sampled frames and the transcript lines in them. Each beat says why it starts where it does and what was checked; sequences are visual groups, not scenes.
Model synopsis: The beat shows title cards for the 1952 animated short 'Shuteye Popeye', including production credits and copyright information. No characters or actions are depicted in the frames.
Model synopsis: A character is seen in bed under a red blanket in a bedroom; a dresser with a mirror is visible in the room. No names are spoken, and no time of day or period is established.
1 person observed.
“Oh, my God.” 0:33
Model synopsis: A mouse is seen near a bed and a mouse hole while a man sleeps. The mouse is audible and visible, and a command is spoken at 0:55.
2 people observed.
“Ah!” 0:48 · “Oh, yeah.” 0:49
Model synopsis: A character is in bed under an orange blanket in a bedroom; a ship's wheel is visible on the wall. A voice says "Oh, yeah."
1 person observed.
“Oh, yeah.” 1:10
1:16Model synopsis: A cartoon mouse stands on a bedsheet near a sleeping person's feet. The scene is indoors, with a window showing a dark sky and a beam of light.
2 people observed.
1:21Model synopsis: A cartoon fox sleeps in a bed inside a wooden-walled room. No dialogue or other actions occur in this beat.
1 person observed.
1:26Model synopsis: A cartoon character sleeps on a windowsill inside a wooden house at night. The scene is lit from within, showing a dark yard and fence outside.
1 person observed.
Flagged: time_of_day without evidence (night)
1:30Model synopsis: A cartoon character lies on his back on a dark surface, appearing to be asleep or unconscious. The scene is dimly lit with no visible background details.
1 person observed.
1:31Model synopsis: A single frame at 92s shows a night scene with a full moon over a body of water, a house on a hill, and a fence in the foreground. No people or dialogue are visible or audible in this beat.
Flagged: time_of_day without evidence (night)
1:32Model synopsis: A wooden house exterior at night with a broken window and sparks flying outward. No people or spoken dialogue are visible or audible in this beat.
Model synopsis: A character is startled awake in bed, reacting to something off-screen. The room is dimly lit with a window showing night outside.
1 person observed.
1:50Model synopsis: A cartoon mouse lies on a table in a wooden-walled room. No dialogue or on-screen text is present in this beat.
1 person observed.
Model synopsis: A large man in a striped shirt lies in bed while a small mouse stands on his chest; the mouse then appears alone, covering its ears, before running out a door. The man speaks about needing sleep and tells the mouse to leave.
2 people observed.
“I gotta get me some sleep. Go pedal your cheese outside. I don't know.” 1:55
2:22Model synopsis: A cartoon mouse stands near a wooden door on a light-colored floor. No dialogue or on-screen text is present in this beat.
1 person observed.
2:27Model synopsis: A cartoon mouse stands on a white surface next to a large black hose connected to a wall faucet. The scene is set outdoors beside a building with a door and siding.
2:32Model synopsis: A cartoon mouse is shown clinging to a faucet attached to a wooden wall, with a hose connected to the faucet. The scene is indoors, with no visible characters or dialogue in this beat.
2:34Model synopsis: A black hose snakes across a porch toward a faucet on a wooden wall. No people are visible or audible in this beat.
2:40Model synopsis: A cartoon mouse stands on a faucet, holding a thin rod. The scene is indoors, with wooden paneling visible behind the faucet.
1 person observed.
2:45Model synopsis: A wooden door with a brass handle and a faucet is shown at night, with a full moon visible in the sky. A black telephone receiver lies on the ground near the door, connected to a wall-mounted phone.
Flagged: time_of_day without evidence (night)
2:47Model synopsis: A nighttime exterior shot shows a wooden building with a faucet and a full moon visible through a window. Snow covers the ground, and the scene is lit by moonlight.
Flagged: time_of_day without evidence (night)
2:50Model synopsis: A cartoon character sleeps in a bed under a red blanket in a snowy outdoor setting at night. The background shows dark, jagged mountains under a dark sky.
1 person observed.
Flagged: time_of_day without evidence (night)
2:58Model synopsis: A police officer stands beside a car at night, speaking to a man inside. The officer mentions parking next to a hydrant.
2 people observed.
“You're not going to die!” 2:54 · “Oh, parking next to a hydrant, eh?” 2:57
Flagged: time_of_day without evidence (night)
3:06Model synopsis: A cartoon character holds a paper and reacts with an open mouth under a ceiling light. The setting is an interior space with no visible windows or external light sources.
1 person observed.
Model synopsis: A character sleeps in a bed in a bedroom; a lamp and other objects are shown falling off a dresser. A line from the transcript says 'Oh, yeah.'
1 person observed.
“Oh, yeah.” 3:20
3:27Model synopsis: A still shot shows a corner of a room with a patterned footstool and a large armchair. No people or movement are visible in this frame.
3:31Model synopsis: A cartoon mouse in red shorts runs across a plain floor in an interior space. No dialogue or on-screen text is present in this beat.
1 person observed.
3:34Model synopsis: A small cartoon character in red stands beside a large bed in a dimly lit room. No dialogue or on-screen text is present in this beat.
1 person observed.
Model synopsis: A character enters a bedroom, sets a mousetrap, and reacts to it. The room contains a bed, dresser, and mirror.
1 person observed.
3:55Model synopsis: A wooden trapdoor is open in a dimly lit wooden interior, revealing a dark shaft below. A metal latch and a small round object rest on the trapdoor's edge.
3:58Model synopsis: A cartoon dog with a red bow peeks over a counter in a dimly lit wooden interior. No dialogue or on-screen text is present in this beat.
1 person observed.
4:03Model synopsis: A cartoon mouse stands on a wooden platform holding a wand, with a large box and a broken object nearby. The setting appears to be a dimly lit interior space with wooden walls and a dark background.
1 person observed.
4:08Model synopsis: A cartoon character stands in a room with a dresser and a mouse hole. The character is visible and says 'Got him!' at 4:06.
1 person observed.
“Got him!” 4:06
4:12Model synopsis: A cartoon mouse stands beside a mousetrap on a wooden floor near an arched doorway. The scene is dimly lit with a spotlight on the mouse and trap.
4:16Model synopsis: A cartoon character in a green shirt is visible in a room with a dresser, reacting with an open mouth. The transcript contains a spoken line expressing hope about hiding someone.
1 person observed.
4:21Model synopsis: A cartoon character in red clothing and a white hat stands on a large mousetrap, holding a stick. The trap is set in a dark space with an arched doorway emitting light in the background.
1 person observed.
4:24Model synopsis: A close-up shows a cartoon character with a wide-open mouth and eyes shut, appearing to yell or scream. The background is dark with a wooden floor visible.
1 person observed.
4:24Model synopsis: A close-up of a bald cartoon character with a wide-open mouth, as a red object is inserted into it. No dialogue or on-screen text is present in this beat.
1 person observed.
4:25Model synopsis: A cartoon character with a large nose and red boxing gloves is shown in close-up, resting on a wooden surface. No dialogue or other characters are visible in this single frame.
1 person observed.
4:26Model synopsis: A cartoon character with a bald head and angry expression is biting down on a red mousetrap. The character is shown in a close-up against a dark background with no other visible context.
1 person observed.
4:27Model synopsis: A cartoon character is crawling on the floor in a room with a sink and a dresser. No dialogue or on-screen text is present in this beat.
1 person observed.
4:30Model synopsis: Popeye lies on the floor in a room with a large hole in the wall. No dialogue or on-screen text is present in this beat.
1 person observed.
4:31Model synopsis: A cartoon character is shown lying on the floor with a large splash of white foam erupting from their mouth. A dark, jagged object with a curved pipe-like extension looms over them.
1 person observed.
4:32Model synopsis: A cartoon character is being sprayed with water from a broken pipe in a room. The character is lying on the floor, partially submerged in water, while the pipe gushes above them.
1 person observed.
Model synopsis: A cartoon character in a diaper and green shirt is shown crawling under furniture, then lying on the floor as a small figure approaches. The room contains a dresser, a chair, and a vase on a shelf.
2 people observed.
“That's all I can say.” 4:41 · “stands against” 4:43
4:53Model synopsis: A large man lies on a bed while a small character stands on the floor nearby. The scene is indoors, with no visible windows or clocks to indicate time.
2 people observed.
4:58Model synopsis: A cartoon character's foot stomps on a red object on the floor, creating puffs of smoke. The scene is indoors, with a chair visible in the background.
1 person observed.
5:03Model synopsis: A man in a green shirt and dark pants stands at an outdoor sink beside a wooden building at night, washing a red cup under a faucet. The moon is visible in the dark sky.
1 person observed.
Model synopsis: A cartoon character stands in a doorway at night, holding a cat, while a can labeled 'SPINACH' sits on the porch. The character speaks about keeping a mouse scout out of the house.
1 person observed.
“That ought to keep that mouse scout of the house.” 5:05
Flagged: time_of_day without evidence (night)
5:08Model synopsis: A spinach can is shown under a black object on a windowsill, with dust or smoke around its base. No people or spoken dialogue are present in this beat.
5:20
5:32Model synopsis: A cartoon can labeled 'SPINACH' sits on a ledge under a dark cylindrical object. No people or dialogue are visible or audible in this beat.
5:36Model synopsis: A cartoon character sleeps in an armchair in a dimly lit room with a full moon visible through a glass door. No dialogue or action occurs in this beat.
1 person observed.
5:40Model synopsis: A cartoon character lies in bed under a blanket, feet visible, in a bedroom. A wooden dresser with objects sits beside the bed.
1 person observed.
5:43Model synopsis: A cartoon character stands beside a hospital bed where a patient's feet are visible. A small table is present in the room, which has plain walls and a floor.
2 people observed.
5:46Model synopsis: A character lies in bed under a blanket in a bedroom, with a dresser and mirror visible. No dialogue or on-screen text is present in this beat.
1 person observed.
5:52Model synopsis: A small cartoon mouse stands near a cracked wall beside a large human foot in a bedroom. The scene is static and shows no movement or dialogue.
2 people observed.
Model synopsis: Popeye hangs upside down in a dark space while a mouse peeks from under a blanket; end credits appear. The transcript includes humming and the phrase 'One year! One year!' spoken off-screen.
2 people observed.
“*Humming*” 5:57 · “One year! One year!” 6:05
Machine transcription of the Archive copy's audio with Whisper large-v3-turbo (temperature 0); the model heard it as en. 20 segments kept, 7 dropped as the kind of hallucination the model produces over music and silence. Each timestamp links to the Archive's player at that second. This has not been checked against the film and can be wrong.
Every free film of 1952 with a copy
By the average clip vector of the keyframes; a measurement, not a judgement